OK so I've been playing warface for about 3 days now and wanted to post a class guide:
here goes:
Medic:
short range devastation machine carrying a no-nonsense 12 gauge shotgun and the ability to revive fallen opponents and heal himself and others but at long range, cannon fodder for any sniper worth his salt.
survivability: short range and preferably in teams
rating: 6/10
Rifleman
equipped with a rifle and ammo boxes this medium range support class is a must have for any PVE and PVP match. its assault rifle is deadly at any range over 10 feet and it can hand out ammunition to others and to himself
survivability: medium range and can solo but works best in teams
rating: 8/10
Engineer: as the name suggests this class offers a variety of support mechanisms to his team from mine planting to advanced explosive deployment speed to restoring armor all the while wielding a SMG and no backup. while this class may seem independent it severely lacks firepower which its team provides while he protects them.
here goes:
Medic:
short range devastation machine carrying a no-nonsense 12 gauge shotgun and the ability to revive fallen opponents and heal himself and others but at long range, cannon fodder for any sniper worth his salt.
survivability: short range and preferably in teams
rating: 6/10
Rifleman
equipped with a rifle and ammo boxes this medium range support class is a must have for any PVE and PVP match. its assault rifle is deadly at any range over 10 feet and it can hand out ammunition to others and to himself
survivability: medium range and can solo but works best in teams
rating: 8/10
Engineer: as the name suggests this class offers a variety of support mechanisms to his team from mine planting to advanced explosive deployment speed to restoring armor all the while wielding a SMG and no backup. while this class may seem independent it severely lacks firepower which its team provides while he protects them.
suvivability: short range and ONLY with 2 or more teammates to watch his back
rating: 3/10
Sniper: ah the sniper, an old favorite in many an FPS but this sniper is not a quick-scoping noob, he is a long range death dealer with the ability to hip-spray in CQB and two-shot any one at more than 50 feet. this class'es best backup weapon is the .45 ACP all warface and blackwood team members are standard issued but with his sniping skills and exceptional camouflage he can dominate the battlefield with little effort.
survivability: long range with rifle and short to medium with pistols, with or with out the help of a team
rating: 9/10
ok so basically ANY class can pick up a dropped weapon on the field and use it with no downsides or exceptions but once they die and respawn they can only use their standard issue (riflemen: rifles engineer: SMG sniper: sniper rifles and carbines medic: shotguns) until they pick up another gun.
ok i hope this helps you make a decision on what class you want to predominantly be.
stay tuned for more breakdowns and tutorials